Saturday, January 19, 2013

FATE Wars: The Crew


Lambert
Species: Twi'lek
Power Level (Refresh): Trouble (6)
Stress: 5
Consequences
Mild (-2)
Moderate (-4)
Severe (-6)
Aspects
1. Been to Every Port 6. Anything Worth Doing Worth Doing for Money
2. Pleasure Station Outlook 7. Do You Know How Much This Cost?
3. Bloodhound of the Keepers 8. Don't Shoot the Messenger
4. Could Sell Shoes to a Hutt 9. Should've Read the Fine Print
5. Apprentice to Mentok 10. Talk the Talk, Walk the Walk
Skills
+1 - Endurance, Intimidation, Investigation, Resolve, Empathy
+2 - Telepathy, Telekinesis, Gambling, Deceit
+3 - Mind Control, Rapport, Trading, Contacting
Stunts
Forced Presence [Telepathy] When using a Fate point for social effects, gain a +3 instead of a +2
Mental Shield [Mind Control] No -3 penalty while resisting Dominate
Merchant Prince [Trading] Finding buyer for material or trade goods to sell at +2
I Know a Guy [Contacting] +2 to make contact in area without any
Insider [Contacting] Use Contacting instead of Leadership when dealing with bureaucracies
Feather Touch [Telekinesis] Fine motor control
Gear (Resources +2): 
Little Black Datapad [Contacting in place of Academics, Aspect: Sensitive Phone Numbers, AI (Deceit, Empathy), Miniaturization, Holosystem, Craftsmanship (Contacting)]
Rich Man's Shield [Armor 3, Hard to Detect]
Suit [Aspect: Very Professional]
Blast Pistol [Damage 2, Accuracy 4, Range 2; Aspect: Prototype]

Lord Pradeque
Species: Sith Pureblood of Korriban
Power Level (Refresh): Trouble (6)
Stress: 8
Consequences
Mild (-2)
Mild (-2)
Moderate (-4)
Severe (-6)
Aspects
1. Holy Crap Did You SEE That Guy?
2. That's Lord Pradeque
3. Peace is a Lie
4. I Will Claim a Sith Sword
5. You Won't Get Past Me
6. Through Strength I Gain Power
7. Screw You, Darth Tail Head
8.
9.
10.
Skills
+1 - Alertness, Contacting, Leadership, Mind Control, Survival
+2 - Control Energy, Intimidation, Weapons
+3 - Resolve, Athletics
+4 - Endurance, Might
Stunts
Wrestler [Might] Use Might in place of Fists in combat
Absorb Energy Weapons [Control Energy] Make a Block vs energy weapons, rolling Athletics and Control Energy (use higher result). For a FATE point, absorb up to 4 Stress from one attack as a passive defence.
(2) Minions [Leadership]
Gear (Resources +1)
Tremorsword (Damage 4)
Cortosis Power Armor (Armor 3, Cortosis, +2 Might rolls)

Sorbin
Species: Miraluka of Alpheridies
Power Level (Refresh): Trouble (6)
Stress: 5
Consequences
Mild (-2)
Moderate (-4)
Severe (-6)
Aspects
1. Space Jew
2. Blind as a Miralukan Bat
3. Looking for Excitement
4. Never Leave a Job Unfinished
5. It Wasn't My Fault
6. What Do You Mean 'Your' Chair...right
7. If you want it done right
8. Hot-shot pilot
9. Only job I could get
10. I see...said the blind man
Skills
+1 - Stealth, Contacting, Resolve, Endurance (Tireless), Medicine
+2 - Artillery, Systems, Engineering (Greasemonkey)
+3 - Alertness (Sharp Eyes), Trading
+4 - Pilot (Walk Away from It, One Hand on the Stick), Guns (Long Shot)
Stunts
Tireless [Endurance] Endurance (+0 diff, +1/night) to resist need for sleep without penalties
Greasemonkey [Engineering] +1 with vehicles and reduced one time step
Sharp 'Eyes' [Alertness] +2 notice important clues
Walk Away From It [Pilot] Party can stagger out of your crashes at cost of half FATE points
One Hand on the Stick [Pilot] No penalty to action while also piloting
Long Shot [Guns] +1 range on guns
Gear (Resources +2)
Blast Sniper Rifle (Damage 3, Accuracy 2, Range 4)
Battle Screen (Armor 3)
Engineer's Toolbox (+0)
Star Suit (Aspect: Airborne Alacrity, Controlled Flight in Low G)
Medic's Field Kit (+1 Medicine rolls, +2 medicine on field wounded)

Name: (Sanada)
Species: Omwati of Thyferra
Power Level (Refresh): Trouble (6)
Stress: 4
Consequences
Mild (-2)
Moderate (-4)
Severe (-6)
Aspects
1. Run Like Space Gazelle
2. Easier In Than Out
3. These Ears Aren't for Show
4. Her Name is Betsy
5. I know all the hidey-holes
6. I'm sure they're nice deep down...way deep
8. Last of her kind?
9. Could sell ice to a wompa
Skills
+1 - Resolve, Telepathy, Academics, Investigation, Systems
+2 - Stealth, Medicine, Empathy
+3 - Alertness, Athletics
+4 - Telekinesis, Rapport
Stunts
Feather Touch [Telekinesis] Fine motor control
Mind Shield [Resolve] Negate -3 penalty while resisting Dominate
Environmental Immunity (Endurance)
Regeneration [Combat] Heal consequences at x3 speed, Fate to regain 1 stress/round if stationary and not attacked
Gear (Resources +1)
Dual Discblades [Damage 2/3shield, Return to Sender, Powerful, Indirect Fire, Range 1, Anti-Armor]
Battle Screen [Armor 3]

Imriel
Species: Human of Dromund Kaas
Power Level (Refresh): Trouble (6)
Stress 4
Consequences
Mild (-2)
Moderate (-4)
Severe (-6)
Aspects
1. Peace is a Lie
2. Imperials...Everywhere
3. Politics & Cocktail Parties
4. Stanback, I Got This
5. Sorry Master, He Looked Sturdy
6. What's Better Than One Lightsaber
7. Sorry Master, He Looked Healthy
8. Nobody Wakes the Captain
9. Ship, Crew, Everyone Else
10. Last Pilot Struck by Lightning
Skills
+1 - Might, Rapport, Empathy, Deceit, Alertness
+2 - Endurance, Intimidate, Leadership
+3 - Weapons, Athletics
+4 - Telekinesis, Move Self, Control Energy
Stunts
Force Momentum [Telekinesis] When using Fate point for physical action, gain +3 instead of +2
Move Self [Telekinesis] Can fly at Mediocre (+0) quality
Force Lightning [Control Energy] Stream of lightning (4 Damage) against target in same zone. If hit, can spend Fate point to add 'Electrocuted' aspect or a minor consequence. Armour provides no defence to stress caused.
Close at Hand [Weapon] No supplemental to draw, blocking action at -2 penalty
Aura of Menace [Intimidating] 1/scene/target, FATE point to intimidate as a free action
Minions
Gear (Resources +1)
Dual Sabers [Damage 4, Energy, Weapon skill defend vs projectiles, unblockable vs melee unless cortosis, ignore physical armor unless cortosis)

Honey Badger
Size 4 (Advanced)
Structural Stress 5
Systems Stress 5
Skills
+1 Ship Systems, Flight Bay (Planetary Shuttle), Beam Weapon, EWS (Advanced)
+2 Beam Weapon, Ablative Armor, Energy Shield (Overload)
+3 Hyperdrive, Maneuver
Aspects I've Got a Vornskr (Miralukan Mastiff) in my Hold & I'm Not Afraid to Use It, Seen Plenty of Action, Needle in a Haystack, She's Completely Unarmed...Oh Bugger
Closest Shave (Shuttle)
Medium (3; 2 crew, 12 passengers)
Structural Stress 3
System Stress 3
Skills
+1 - Targeting Computer, Beam Weapon
+2 - Maneuver (Atmospheric Entry)
Aspects: Hottest Damn Thing Flying, Turn on a Credit, BFG (Spinal Weapon Mount)

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