Session XX
The Heroes of Ramshorn help direct the forces of Hillsreach into Karis for defense, redistribute the Order of the Third Eye (sending fifteen patrols to reinforce Karis), and proceed to be attacked by 70 patrols of the Order of the Lion. It's not a great result, as the heroes are outflanked in the first round and only have 45 patrols to defend Karis, but they proceed to engage in a maneuver to upgrade it to a bloody mêlée, increasing the kill count by five patrols. They debate heavily whether to continue the mass combat into the next round, but decide to cut their losses and retreat; the Lions losing 9 patrols and them losing 7.
Regrouping in Valence, the players walk around the Great Forest to pick up Wesker from Rivermet. Once that's done, they return to Karis under the cover of darkness to evade Lion patrols, entering the sewers from the river. Once inside, they quickly encounter ghouls, and equally quickly take them out. Ribbles uses dancing lights to provide sight for Wesker, as he's the only person in the team that doesn't have darkvision. They're taken by surprise when Morluck awakens the bloat zombies in the cesspool by getting too close. This surprise is taken even further when Ribbles discovers that they're healed by toll the dead, though they're not as surprised when they explode in acid due to their collective history of video games.
Taking out the bloat zombies involved the use of shatter, which alerts the burning ghoul nearby. This fight makes them a bit concerned as they see the numbers appear, especially as Ribbles ends up healing the burning ghoul with toll the dead. They take a round breather when the last of the undead, and then we end the session.
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