New Character
Ethedril Killyl: Drow Samurai: Exiled from a failed coup in her Underdark city, she conquered a kobold settlement at the surface, incurring the life debt of a svirfneblin priest and his disciples to aid in her exiled lordship. Cursing the sun's brightness, she has the priest banish her sight so that it can no longer bother her. Now, she hopes to further expand her dominion, and will attach her company to the next band of powerful people in hopes of discovering new areas to dominate.
Session Proper
They use speak with dead to discover that Tow does not wish to return from the dead, so they bury his body and distribute his equipment amongst themselves. There is some concern over the ninja attacks, but after consulting with Sarou, they realize their is little to do right now besides wait and defend themselves. And so, Cast and Marshal mount up and go north to the valley of the white dragon to determine whether the rumours of a tall dwarf dressed in white is the same one that bought the contract on the barbazu army from months ago.
After almost three weeks, they eventually enter kobold territory, where they are waylaid by kobolds demanding an expensive toll before they can pass through alive. They refuse to pay the toll and laugh at the pitiful damage thrown their way, where Cast calmly walks around the troll skeletons (taking the AoOs for no damage) and up to the leader, grapple lifts him, and then uses his Knight's Challenge ability. By this point, Ethedril hears and enters the fray, admonishing the kobolds for so obviously getting in over their heads. After some conversation, she asks to join the party so as to get in favor with the Empire of the Sun; also wanting to join them into the white dragon valley because some of her kobolds disappeared into the area.
From Tow's prior reconnaissance, they know the following about the valley: it is mostly human and the land is technically under the 'control' of three separate kingdoms, but its distance and poverty make it not worth the effort to fight over each other for it, especially with the dragon living in the area. The dragon itself will occasionally eat a villager, its speaker (the tall dwarf) acting as a herald and forward scout to the people. A peculiar feature is that once or twice a generation, a wizard decides to call kip in the valley and enlists the local kobold population to assist in constructing a tower. No wizard reuses a former tower, so the land is scattered with abandoned towers in varying states of disrepair. Currently, a new tower was being built and nearing completion.
Once there, they head directly for the white dragon's cave, having Marshal yell into it to speak with the dragon. At which point, the dwarven herald steps out of the darkness. They state to know if he orchestrated the devil army upon the kingdom of Crystalis (Cast's kingdom), to which the dwarf states that neither he nor his draconic master have ever cared about their kingdom. The party then asked about the wizard tower in the valley, to which the dwarf flippantly states that what the wizards do in the valley are of little concern to him; to which he bids them farewell and good luck in tracking the barbazu down (they never stated what the devils were).
At the nearly finished wizard's tower, several urd placing the finishing touches on the roof of the five-story copper edifice, the party demands the apparently sentient door to let them speak with the master of the tower and return Ethedril's kobolds. There is some resistance from the door, and they begin to pull out their weapons to chop down the door while Ethedril yells out that if her kobolds will be taken she will take some of his and starts shooting at the urd. An urd is severely injured and the door is heavily dented before lightning forms out of the ground for a floating wizard to appear in storming glory. Ethedril demands for her stolen kobolds to be returned, at which point the wizard arrogantly declares that he doesn't steal like some petty thief but simply makes his desires known and 'lesser mortals seek to appease his divine will'.
Not liking the attitude, the drow charges and chops the wizard in half with a kiai strike. Some of the wizard's guardians (three large air elementals) come out to harass the party, but are quickly routed. They then bust their way into the tower to loot the place, and speak with a pair of imps they find held inside. The imps claim to have been bound to the wizard after he began work so know nothing of his origins or other secrets on the tower, ask to be released along with a family heirloom (a hat), and leave peacefully.
That night while they sleep in the tower, the dwarf from earlier teleports in after scrying a bit, and expresses displeasure at them killing the wizard (the party counters with his prior statement of apathy). Being magnanimous, he grimly informs them that their welcome has been worn short and they must leave the valley at once; where he walks out the door. With this ultimatum stated, they go back to sleep, wake up and wait until noon for more kobolds to arrive to the tower so they can find out where the rest are and Ethedril can drag her lost kobolds back.
With a snap, the dwarf teleports back in a cold rage at their willful defiance. Ethedril states she wants her kobolds back and Cast's annoyed at how their long travel didn't get anything done, so the party unloads their arsenal. After several rounds and almost 500 damage (dwarf just standing there mocking them), they get realize that the dwarf has a resilient sphere and get Marshal to use a dispelling glare on it; where the dwarf counters by turning into a huge white dragon and the real fight begins.
They finally kill it, plan to animate its corpse as a skeleton with Ethedril's cohort, and begin to head for the white dragon's cave.
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